When World of Warcraft: Cataclysm was released in 2010, it was a huge success. The game's expansion added a lot of new content, including the ability to play as the new Worgen and Goblin races. It also featured a major overhaul of the game's world, with the destruction of much of Azeroth and the rise of the new Elemental Plane.
However, Cataclysm was also a controversial expansion. Many players felt that it made the game too easy, with new features like flying mounts and quest-givers that were too generous with rewards. As a result, when Cataclysm was remastered in 2016, many players were disappointed that it didn't address these issues.
Now, with the release of World of Warcraft: Cataclysm Classic, it seems that Blizzard has finally listened to the fans. The new expansion is a return to the pre-Cataclysm days, with a more difficult world and fewer handouts.
However, while Cataclysm Classic may be what some players wanted, it misses the point of what made Cataclysm great in the first place. The expansion was successful because it appealed to a wide range of players, both old and new. By making the game more difficult, Cataclysm Classic is likely to alienate many of those players.
In the end, Cataclysm Classic is a missed opportunity. Blizzard had a chance to create a truly great expansion, but instead, they've created something that will only appeal to a small subset of the World of Warcraft community.
Your comment is awaiting moderation. We save your draft here